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xxActivities-Design Challenge.jpg

xxActivities at a Glance


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xxActivities at a Glance


Ready to get started? Click below on the activity you'll be leading, and you'll find all the resources you need to lead a successful session. Not sure where to begin? Start with the Activities At-A-Glance.

xxScience-Diabetes


xxScience-Diabetes


Science: A Day in the Life of a Person with Diabetes

Topic: Students will learn about diabetes and use what they learned in a science lab, where they will measure blood-glucose levels at different times of day, and determine how diet, exercise, and medication may affect those levels.

Time: 3 Hours and 30 Minutes; implemented in one session. Alternately, break the activity into two sessions: Session I (90 minutes); Session II (2 hours)

Materials:

  • Computer with projector, speakers, and Internet access
  • PowerPoint: Who Wants to be a Millionaire?
  • PowerPoint: Science and Diabetes
  • “Tell My Story” Form
  • Student Handouts 1 packet per student
  • Blood-glucose meter (e.g., OneTouch) and owner’s manual, 1 meter per team: $9
  • Blood-glucose test strips, 3 strips, minimum, per team: $9 for pack of 50
  • Blood-glucose control solution (i.e., to ensure meter/strips are working properly), 1 per group: $9
  • “Blood” Samples in small cups or containers (i.e., glucose solutions tinted with red food coloring in three concentrations: Low/morning, Normal/midday, High/evening), 3 different samples per team: $3 for food coloring
  • Calculator, 1 per student (optional): $5.50
  • Gloves, 1 per student (optional): $5 for a pack of 50
  • Goggles, 1 per student (optional): 5
  • Pens or pencils, 1 per student: $1 for pack of 20
  • Flipchart or white board

Cost: US$38 (excludes optional items)

Downloads: Activity & Handouts | PowerPoint 1 | PowerPoint 2

xxScience-Discovery


xxScience-Discovery


Science: The Road of Drug Discovery

Topic: Students will be introduced to the process of drug discovery and design a new “medicine” that has the potential to treat, prevent, or cure a disease.

Time: 60 minutes; implemented in one session

Materials:

  • Computer with projector, speakers, and Internet access
  • PowerPoint: From Innovation to Patient: The Road of Drug Discovery
  • Video: Molecule to Medicine, embedded in PowerPoint
  • “Tell My Story” Form
  • Student Handouts, 1 packet per student
  • Legos, large box of Legos in various colors and sizes, minimum of 15-20 Legos per student, plus additional Legos to pre-make the "targets:" $30 for classic Lego set
  • Pens or pencils, 1 per student: $1 for pack of 20

Cost: US$30

Downloads: Activity & Handouts | PowerPoint

xxScience-R&D


xxScience-R&D


Science: Exploring Research & Development

Topic: Students will take on the role of a biomedical scientist and conduct laboratory research to examine the impact of different drug formulations.

Time: 60 minutes; implemented in one session

Materials:

  • Computer with projector, speakers, and Internet access
  • PowerPoint: Exploring Research and Development
  • “Tell My Story” Form
  • Student Handouts, 1 packet per student
  • Mock over-the-counter (OTC) pain relievers (that is, candy “pills”), 3 different “pills” per team, including: 
  • 1 “tablet” (or uncoated pill): a dissolvable candy, such as Smarties: $2 for 12-ounce package
  • 1 “coated pill:” coated candy, such as Skittles or M&Ms: $2.50 for 14-ounce package
  • 1 “gel cap:” a hard candy, such as Jolly Ranchers: $2.50 for 14-ounce package
  • Vinegar or lemon juice, 1 cup  per team: $3.50 for 1 gallon
  • Clear bowls or cups, 3 per team: $2 to $3/package
  • Stopwatches or timers, 1 per team: $8
  • Pens or pencils, 1 per student: $1 for pack of 20

Cost: US$20

Downloads: Activity & Handouts | PowerPoint

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xxTechnology Everywhere


xxTechnology Everywhere


Technology Everywhere

Topic: Students use circuits to make an alarm. They learn about switches and use this new information and the engineering design process to complete a challenge.

Time: 45–60 minutes; implemented in one session

Materials:

  • Computer with projector, speakers, and Internet access
  • PowerPoint: Technology Everywhere
  • “Tell My Story” Form
  • Student Handouts, 1 per student
  • Alarm Kit, 1 per team, each kit includes the following items:
    • 1 AA battery
    • 1-2 feet of 22-gauge electrical wire: $3 for 40 yards
    • 1 buzzer (wires attached preferred): $17/pack of 4
    • 1 roll of tape (duct or masking): $3 for 60 yards
    • 1 piece thin non-corrugated cardboard (also called paperboard, or chipboard; cereal boxes work)
    • 1 piece aluminum foil: $3/roll
    • Scissors: $2
  • Pens or pencils, 1 per student: $1 for pack of 20
  • Wire strippers (needed to strip the plastic coating off the ends to expose the wire), 1 pair: $11/pair

Cost: US$32.00–US$35.00, plus US$11 if wire strippers are needed

Downloads: Activity & Handouts | PowerPoint

xxEngineering-Junk


xxEngineering-Junk


Engineering: Building with Wonderful Junk

Topic: In this construction activity, young people have fun as they work in groups to plan and build large structures using recyclable materials they have brought from home. In addition to gaining experience with engineering concepts, this activity teaches interpersonal skills—presenting ideas, negotiating, and organizing—skills that will serve them well in the future workforce. Group leaders play an important role in helping children and youth listen to and respect each other’s ideas, and function together as a group.

Time: 60 minutes; implemented in one session

Materials:

  • “Tell My Story” Form
  • Lots of clean, wonderful junk:
    • All kinds of empty boxes (cereal boxes, show boxes, small and large cartons, gift boxes, egg cartons, etc.)
    • Cups (paper, plastic, and cardboard)
    • Tubes (paper towel tubes, toilet paper tubes, poster tubes, gift paper tubes)
    • Foil (pie plates, cake pans)
    • Plastic bottles (no cans or glass; use empty boxes, cups, cardboard tubes, foil, plastic bottles, etc.)
    • Several rolls of masking tape, $3 for 60 yards
  • Paper and crayons (optional)
  • Camera (optional)

Cost: $10 U.S. Dollars (assuming the junk used is from trash; excludes optional items)

Downloads: Activity & Handouts

xxEngineering-Create


xxEngineering-Create


Engineering: Change It, Create It, Solve It, Engineer It

Topic: Students practice engineering design. They begin to recognize that technologies and new innovations result when engineers apply their understanding of the natural world and human behavior to design ways to satisfy peoples’ needs and wants. 

Time: 45–60 minutes; implemented in one session

Materials:

  • Computer with projector, speakers, and Internet access
  • PowerPoint: Change It, Create It, Solve It, Engineer It
  • “Tell My Story” Form
  • Student Handouts, 1 per student
  • Copy paper, 5-10 sheets per team: $7/ream
  • Pens or pencils, 1 per student: $1 for pack of 20
  • Crayons, (optional)
  • Markers, (optional)
  • Colored pencils, (optional)

Cost: US$10 (excludes optional items)

Downloads: Activity & Handouts | PowerPoint

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xxMathematics


xxMathematics


Soapy Mathematics

Topic: Students will learn how mathematics is applied in the workplace. Through this team-based learning experience, students will apply basic mathematics principles and skills to analyze the performance and determine corrective actions, if needed, of a production line.

Time: 90 minutes; implemented in one session

Materials:

  • Computer with projector, speakers, and Internet access
  • PowerPoint: Soapy Mathematics
  • “Tell My Story” Form
  • Student Handouts, 1 packet per student
  • Calculator, 1 per team (optional): $5.50
  • Pens or pencils, 1 per student: $1 for pack of 20

Cost: US$3 (excludes optional items)

Downloads: Activity & Handouts | PowerPoint

xxManufacturing


xxManufacturing


Make It, Try It, Manufacture It

Topic: Students identify the importance of personal experiences to making career choices. They recognize the wide variety of opportunities available in manufacturing for people with STEM2D skills and training.

Time: 45–60 minutes; implemented in one session

Materials:

  • Computer with projector, speakers, and Internet access
  • PowerPoint: Make It, Try It, Manufacture It
  • “Tell My Story” Form
  • Student Handouts, 1 per student
  • Copy paper, 5-10 sheets per team: $7/ream
  • Fountain pens, 1 per team: $2 for pack of 12
  • Pencils, 1 per student: $1 for pack of 20

Cost: US$10

Downloads: Activity & Handouts | PowerPoint

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xxDesign


xxDesign


The Design Challenge

Topic: Students ages 11 and older will apply design and engineering principles in the Marshmallow Challenge, learn about human-centered design principles, and apply design principles with the other STEM2D disciplines to complete a design challenge around oral hygiene. 

Time: 4 hours and 30 minutes; implemented in one session

Materials:

  • Computer with projector, speakers, and Internet access
  • PowerPoint: The Design Challenge
  • “Tell My Story” Form
  • Student Handouts, 1 packet per student
  • 1 bag uncooked spaghetti
  • 1 roll of masking tape
  • 1 ball of string
  • 1 bag of marshmallows
  • Ruler or tape measure
  • Colored pencils, 1 pack per team
  • Markers, 1 pack per team
  • Regular-sized Post-it Notes, 1 pad per team
  • Copy paper, at least 10 sheets per team
  • Different types of arts and crafts paper and material (cardboard, construction paper, felt, pipe cleaners, Styrofoam, etc.), at least one of each of these items per team
  • Large flipchart paper

Cost: US$93 for four groups

Downloads: Activity & Handouts | PowerPoint